10 Questions We Still Have About John Marston After RDR And RDR2

Posted

Not only that, but he explores the Open World Games News and his relationships through his actions rather than with his words. Marston is unpredictable and creative, just like Arthur Morgan is. A fantastic video game protagonist and a beloved character in the minds of fans of the Red Dead franch

Her cries can be heard as you edge toward her in the swamp. So, why is she there crying? That’s your job to find out. If you visit her between 9 PM and 3 AM 16 times you can see the horror story that led to her spending the rest of her days in a sw

Leaving one’s entire life behind can be quite a crazy experience. When John left the gang and his old life behind for a year before coming back, what exactly did he do? Managing to eat and survive takes a multitude of skills, he was either robbing on his own or maybe John learned a trade to make some legal money. Maybe it was easier going it alone, and he just missed his family. What took place during this time, and the reason he came back still isn’t clearly sta

Dutch responds by trying to calm the situation, calling John his brother and his son. John has had enough of it and immediately sides with Arthur. This line is one of a few that catalyst into the end of the Van Der Linde gang, and the death of Arthur as the Pinkertons ambush the camp in the middle of the stand

Most would assume being a bandit since the age of 11 would involve all kinds of daring getaways and escapes. Including running, jumping, maybe even swimming. Yet as it turns out John Marston never learned to swim. Arthur can swim, Dutch can swim, most of the entire camp can swim even Jack appears to be an able swimmer, but it just never happened for John. Did John believe this skill simply wasn’t beneficial or was he never given the chance to learn? There is some explaining that needs to be done h

But nope, Trelawny is completely forgotten by the time the epilogue begins. And that is strangely how it remains. The common assumption is that he went back to his family in Saint Denis, but given his life of being a con artist and all-around charming criminal, it seems unlikely that he would just give it up altogether. Or maybe he did! At this point, it’s anybody’s gu

Next to no information as to who these people are is provided. But once you have this random encounter, you unlock a side mission called, “A Fine Night for It,” where you are enlisted by an old man to help get the Night Folk off his property. As you walk with him, he tells you a little bit about who they are. But besides mentioning that the mute Night Folk tend to mutilate their victims, he doesn’t say much e

Mentioned by Abigail during a conversation with Jack on the new Beechers Hope ranch, John does not like to talk about Arthur Morgan . There very well could be a multitude of reasons as to why this is. For example, he could simply miss his friend and bringing up the way it ended depresses him. Maybe John still considered himself somewhat responsible for Arthur’s downfall. Whatever the reason may be, John does not want his family, or anyone else bringing up Arthur, and never clearly states why. He repaid the debt and killed Micah, yet still cannot put Arthur behind him for some rea

In a typical video game, you are conditioned to root for or at least care about the character you are controlling. Unlike movies, you have the opportunity to participate in their entire arc, and even help them achieve their goals. In fact, it wouldn’t be a stretch to say that their goals gradually become your own. However, there are times when the most interesting character is not the one you are playing

Throughout your travels in the eastern part of the map, you might stumble across a Wanted poster, asking for any information leading to the return of Isabeau Katharina Zinsmeister. She went missing 15 years ago after her family (Luxembourg royalty) visited the United States. And she hasn’t been seen si

After being shot off the train during the final robbery, John returns just as Arthur has pulled his gun on Micah and his two hired guns. It’s been revealed Micah is the rat from Agent Milton himself, and Arthur is ready to settle it all as John shows up and reveals that Dutch left him behind during the train he

A rare personality type. INFJs are diplomats who have a strong sense of idealism and morality. They are not about sitting by and waiting for their dreams to materialize – they go out and make things happen. Dutc believes that he is a Robin Hood type and actively tries to make the world around him a better place. He uses diplomacy and smarts to figure out the best course of action for his gang, which he takes excellent care of. Dutch sees himself as a personification of the Wild West, or at least a romanticized version of it; such an I

In the spur of the moment, John has to decide if he’s riding for revenge, risking everything he has worked for, or if he’s staying home and putting it all behind him. He chooses to ride with Sadie and Charles as they trace Micah’s associate to Strawberry. This scene echos John and Arthur’s talks about loyalty and who to be loyal too. In the end, Arthur was his most trusted friend and even after completing what Arthur wanted, John to escape and live with his family, he puts it on the line for certain clos

Most Recent Posts

Scroll to Top